RELEASE HISTORY
What changed in Velora.
Browse shipped updates or subscribe to the release feed.
- September 6, 2026 · 3.0.0-alpha.24
Confirmations work again
If you pressed Disconnect on an integration in alpha.23, nothing happened. Same for Delete on a crew, a workflow, an automation, a hook or a saved memory; same for Remove on a plugin, an MCP server or a spend limit; same for Revoke on a…
Read update → - September 6, 2026 · 3.0.0-alpha.23
Sign-in works, and one button language
Every release before this one was compiled without the Supabase publishable key, so the account panel reported itself unconfigured and nobody could sign in. Nothing was wrong with the auth code — the key was simply never passed to the…
Read update → - September 5, 2026 · 3.0.0-alpha.22
Background Computer runtime seam
Stage 13's foundation ships as real code, honestly gated.
Read update → - September 5, 2026 · 3.0.0-alpha.21
Proposals, tournaments, and OpenCode as a server
Phase 4 closes: the last three deferred items from the roadmap's exploration and provider stages.
Read update → - September 5, 2026 · 3.0.0-alpha.20
Workers, and the interface re-tuned
Two things land together: the first release of self-hosted workers, and the field-and-button migration polish.
Read update → - September 4, 2026 · 3.0.0-alpha.19
Missions that span machines
Stage 5's completion: the mission room now reaches past this Mac.
Read update → - September 4, 2026 · 3.0.0-alpha.18
A calmer interface
The redesign pass. Same Velora, same brand — a lot less noise.
Read update → - September 4, 2026 · 3.0.0-alpha.17
The mission room, and releases that need no Actions minutes
Stage 5's first slice, built entirely on local ground, plus a release path that works even when GitHub Actions cannot.
Read update → - September 4, 2026 · 3.0.0-alpha.16
Honest gates, sighted crews
The two items flagged at the end of last session, both closed.
Read update → - September 4, 2026 · 3.0.0-alpha.15
Build both, then decide from what came out
Two people proposing different architectures usually gets resolved by argument, and the more senior person wins. Both can simply be built.
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